![]() His ammo belt is much more detailed, sporting brass bullets.His overalls, goggles, and belt buckle look slightly different.His Gloves have stripes on the knuckles of his fingers and no stripes on his thumb.His Pistol pack is dark grey instead of light brown.His thumb is blank, with stripes around his knuckles, instead of coloured fingertips, like retail Engineer. The stripes on his glove are different.His glove and knee pads are team-colored. ![]() His shirt, much like Soldier's coat, is a pale grayish team-color, with bright Team-colored armbands around his class emblems.His flamethrower has a more airy sound.His suit is darker with his class emblem being clearer and brighter.The Fire from the Flame Thrower has slightly different textures, with a thicker body of flame.This is accompanied by a smaller yellow tank, which was changed to grey for the retail release. Tank on his back is fully grey instead of being yellow on the top with a grey body.Does not scream before beating his helmet with the Shovel as he does during his finalized taunt.Also, The RPG has different textures, and the rocket is more greenish and larger. The RPG was removed in the final version. His Rocket Launcher is visually a frontloaded RPG much like it is in Team Fortress Classic.And the grenades are fully black and low poly. His coat is a pale grayish team color, with bright team-color armbands around his class emblems.Has differently designed shoes, which lack the striped design and more resemble Nike shoes.His belt is flesh-colored, with a darker buckle.His earpiece is team-colored instead of Cream Spirit.Has two team-colored stripes near the tops of his socks.The SMG itself was given to the Sniper as a Stock secondary weapon. The weapon was replaced with the Scattergun. The SMG model was being used as a placeholder before the Nail Gun model was made. Is shown wielding the Submachine Gun, which is actually the Nail Gun (as seen in Trailer 2).Appears to have more upper-body build than the current model does.All classes had lower polygonal head models.The general design of all the classes is somewhat different.
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